![]() The class's strong damage output, satisfying translation of weapon upgrades and offensive buffs into bigger damage, ability to stealth around, and ability to enhance others melee damage by making poisons all contribute to making the rogue a helpful and fun class to include in a dedicated play group that will contain one or more other melee fighters and intends on doing a lot of dungeon crawling while advancing in levels.Īlong with amazing dps, the Rogue has high defensive and evasion skills combined with decent health and armor which means that they could tank and take hits about as well as Rangers and Monks but inferior to Warriors and Paladins.Ī rogue seeking to adventure solo through the early levels of the game will generally find the ideal companion to be a tanking mercenary of the highest tier that the account's current membership status allows. Rogues receive a small bonus to their rate of normal (not AA) experience gain, compared to most other classes. Please note, the use of a piercing weapon in the primary hand is required in order to use the ability backstab. Rogues wear chain armor and are normally seen dual wielding, with a one-handed piercing weapon in both the primary hand and secondary hand due to the addition of AA's that only affect piercing weapon damage. Rogues are the only class that can Pickpocket, and one of only two (the other being bards) who can Pick Locks. Thus, tradeskilling for poisons can become a rather significant aspect of rogue gameplay. While some of these poisons can be used by any class, many of the more damaging or tactically interesting poisons can only be applied by rogues. ![]() Rogues are the only class with the ability to Make Poison, a tradeskill which creates consumables that grant the user an offensive melee combat proc to deal bonus damage as a result of the poison. At level 63 and above, the Shroud of Stealth AA) enhances this into the most potent form of stealth in the game, rendering the sneaking-and-hidden rogue immune to detection by all but the most viglant of creatures. The class's iconic offensive action is its ability to backstab, a special attack that deals heavy damage if used against the rear arc of an opponent's body but fails if the intended victim is facing the rogue.įrom the earliest levels onward, rogues' abilities to Sneak and Hide allow them to walk past both living and undead creatures without being seen, making them ideal scouts in dungeons and other dangerous areas. The rogue is a melee fighter that specializes in dealing dependable, sustained damage to one foe at a time and also possesses various abilities for stealth, exploration, poison making, and (at level 61+) minor crowd control. Barbarian, Dark Elf, Drakkin, Dwarf, Gnome, Half Elf, Halfling, Human, Vah Shir, Wood Elf
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